1/12/2024 0 Comments Pathfinder tiny player race![]() They are aggressive and hardy warriors, taking severe measures to ward strangers away from their homes. For all their fey splendor, however, sprites lack warmth and compassion. In secret groves and shaded glens, tiny sprites with dragonfly wings flutter. Sprites take names that are mixes of elven and human. If desperate, sprites even steal their ingredients from the gardens of hags. They venture.far into the woods to harvest rare flowers, mosses, and fungi, sometimes crossing dangerous territory to do so. In their forest domains, sprites brew toxins, unguents, antidotes, and poisons, including the sleep poison with which they coat their arrows. They mostly form either a hierarchy, a matriarch, or a patriarch, and sometimes in rare cases, they are run by a council of their elders. Their clans divided up by sub-races which can be easily spotted and recognized. Sprites hold their kin at the highest of esteem they never harm a fellow clansmen or do any mischief. They are shunned by the other clans, and they are ok with that because they understand not all can handle their level of commitment to do whatever it takes, by any means necessary, however long it takes. Some clans are not talked about and are served for times of war or defense when nothing else seems to work. However, this is not always the case, as there is a time and season for all the sprite kind. However, a fey that respects the sprites' territory finds them staunch allies in times of trouble. They are firm warriors, protectors, and judges, and their stern bent causes other fey to consider them overly dour and serious. Unlike pixies, sprites rarely indulge in frivolous merriment and fun. If they encounter adventurers on a quest to rid their forest of an evil fey creature or goblinoid menace, they will pledge their support and even come to their aid when the adventurers least expect it. The sprite's power to perceive the heart always shows the truth, because the heart can't lie.īecause they are judges of the heart and favor good creatures, sprites oppose the will of evil fey and pledge to thwart evil archfey at every turn. Weighing the balance of a creature's past actions, a sprite can tell whether its heart beats rapidly in love or flags in sorrow, or whether it is darkened by hate or greed. Sprites can sense whether a creature is good or evil by the sound and feeling of its beating heart. Tread lightly and respectfully or pay the price. Similar mishaps in many areas of terrain where these little guardians dwell. While they slumber, the sprites make good their escape, retreating to an even more secluded area of the forest. Creatures foolish enough to persist in intruding on a sprite's territory are stung with poisoned arrows and lulled into a senseless sleep. When intruders are spotted, the sprites lead them astray with ominous rustling from the bushes and distant snapping twigs. Wild nature thrives, and the sprites allow no trespassers. Sprites build little villages in the boughs of trees and willing treants, in verdant glades brightened by moss, wildflowers, and toadstools. Interlopers that come too close have their moral character judged, they are put to sleep or frightened off. They are aggressive and hardy warriors, taking severe measures to ward off strangers from their homes. ![]() My head was full of stars, an' when I stood up 'an looked around, both the tree an' the wee village were gone. Next thing I knew, I was lyin face-down in the dirt. The tree had a wee village nestled in its boughs, I swear.
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